I studied at Think Tank Training Centre, where I developed strong proficiency in FX effects with a focus on Houdini. Throughout my training, I also gained hands-on experience with industry-standard tools such as Maya, Nuke, Substance Painter, Mari, and Unreal Engine, building a versatile skill set for creating high-quality visual effects and 3D content.

Foundation term - Final Project

Maya, Zbrush, Substance Painter, Photoshop

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